Zephyr (
spiralpatterns) wrote in
ioduanlogs2018-09-11 06:30 pm
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catchall | September | open
Characters: Zephyr, X, anyone else who feels like it
Date: Septemberish
Location: Dreaming Bridge, Aifaran
Situation: Many, lots
Warnings/Rating: Will warn in thread headers if it gets there
A | X | Dreaming Bridge | Closed
"Hey, buddy, got a sec?" This is without preamble as Zephyr ambles home one day from another of his assorted odd jobs. He flops headlong into his bunk without waiting for an answer; but he adjusts after a moment to look sidelong over at X, thoughtful.
He doesn't actually bother to get up.
B | Faith 2 | Open
"Please hide me." This is said very earnestly as Zephyr ducks into the shop and heads for the nearest friendly Dreamperson. He jerks his head outside; there's a Ban Om acolyte just standing there. Watching. Smiling.
Zephyr looks, to say the least, harried.
C | Meta 1 | Open
So Zephyr's been doing a bit of exploring this month, more consciously than simply going where work takes him. Looking into areas he likes, areas that might have nice apartments to live in. Places he could consciously call a home, instead of just kind of... drifting.
Unfortunately, today the yimo's mapping is on the fritz. Seems like interference, but who's he to judge? Zephyr trips into a ditch, mutters a curse, and thumps it before shoving it back into his pocket. There is some muttering to himself. "That's what I get for trying to use a damn map, I guess."
Date: Septemberish
Location: Dreaming Bridge, Aifaran
Situation: Many, lots
Warnings/Rating: Will warn in thread headers if it gets there
A | X | Dreaming Bridge | Closed
"Hey, buddy, got a sec?" This is without preamble as Zephyr ambles home one day from another of his assorted odd jobs. He flops headlong into his bunk without waiting for an answer; but he adjusts after a moment to look sidelong over at X, thoughtful.
He doesn't actually bother to get up.
B | Faith 2 | Open
"Please hide me." This is said very earnestly as Zephyr ducks into the shop and heads for the nearest friendly Dreamperson. He jerks his head outside; there's a Ban Om acolyte just standing there. Watching. Smiling.
Zephyr looks, to say the least, harried.
C | Meta 1 | Open
So Zephyr's been doing a bit of exploring this month, more consciously than simply going where work takes him. Looking into areas he likes, areas that might have nice apartments to live in. Places he could consciously call a home, instead of just kind of... drifting.
Unfortunately, today the yimo's mapping is on the fritz. Seems like interference, but who's he to judge? Zephyr trips into a ditch, mutters a curse, and thumps it before shoving it back into his pocket. There is some muttering to himself. "That's what I get for trying to use a damn map, I guess."
B
Seriously, didn't those people have anything better to do?
no subject
More to the point, it doesn't immediately look like the smiling acolyte outside is planning to come in, but Zephyr's not going to call it good until he sees them actually walking away.
no subject
Conan starts to plot.
C
Tracking Zephyr through the city was difficult, she knew his scent and how his emotions felt, but lacking a solid reading of his soul, she couldn't track him as she did so many others. It was almost sheer luck that she found him now, seemingly lost, and quite grumpy about it. Valdis hesitated to approach, he seemed like a grumpy person by default and she lacked the time for hostility, but she owed him, and she disliked owing people. Then he tripped into a ditch and she had to stifle a laugh. Luckily, she was well practiced in hiding her true thoughts.
"Lost?" she asked as she came up next to him.
no subject
Zephyr didn't dignify this with a response at first, opting to get himself out of the ditch and on level ground. Level ground that did not have him being shorter than Valdis.
"Nah," he said, resettling his jacket and shoving his hands in his pockets. "Just following the wrong directions."
Just because he wasn't clear about how to get back where he'd came from yet, didn't mean he was lost.
"Can I help you with something?" This was polite, but only polite; there wasn't a lot of warmth in it.
no subject
"You already did, actually," she said casually, her expression neutral, "And I wanted to thank you."
How far could she push without making him walk away? The man wasn't being outright hostile, but she could probably get him there in less than a minute. Yet that was not her goal.
"You seem rough around the edges, but I can tell you aren't as...hostile as you let off."
no subject
He didn't have to have atrocious manners. He just forgot about good ones most of the time. He tilted his head, indicating a direction parallel to the ditch. "I think I'm headed this way, if whatever you have to say can be walked with. Seriously, what makes you think I'm not just an asshole?"
Because he was, really.
no subject
Zephyr was a highly skeptical person who played the jerk better than Devin did, which was saying something. Though she supposed she did cheat with her ability to feel emotions. Zephyr was far more honest in his hostility than the Vampire.
"My name wasn't always Valdis," she explained, "It was once Meira. I believe you met her awhile back."
no subject
He knew something about name and their changes. With a shrug he started walking. "You were a pretty cute puppy, then," he said, prodding intentionally. Something made him think she wouldn't be too happy about being called cute. "Real polite, too."
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Yet she felt no sorrow for the loss, Meira wouldn't have survived her life.
"And I am quite capable of being polite," she added, following after him, "You just happened to step in at the wrong time."
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Lillium...
Yep, dwelling on that was a terrible plan. Zephyr made an effort to shake it off. "Nah, that's what I mean," he said, carrying on. "There's a difference in acting polite, and being a polite person. You're good enough at being polite right now, but I don't believe you are polite. Y'know?"
He might still be trying to prod her. Not his wisest move, but a good distraction.
no subject
There was a catch in his aura, a hitch of some kind of pain that he tried to quell, but couldn't quite manage it. Valdis shrugged at his observation, not allowing herself to rise to the weak bait.
"I never claimed to be a kind or good person," she said, keeping pace with ease, but not watching him for any reaction, "But you aren't a saint either, are you?"
There was a dark edge to Zephyr, one that might be solved if she let her gaze drift to the soul plane, but she refrained. There was no need to violate his privacy due to mere curiosity.
no subject
Whoops, again with the philosophical. Zephyr shook his head. "No one is," he said. "But I wasn't talking about kindness or goodness. I was talking about politeness." He forced a grin; it felt more genuine after a few moments. "You can be a good person and still be kind of a dick."
no subject
She paused, wondering where to push, or if she should. The man seemed to have less hostility than a moment ago, more inclined toward conversation. It could be a good thing.
"Devin fits that description far too well," she pointed out with a sly grin, "But you are correct about politeness, it's a learned behavior, one I picked up on for survival alone. It works for humans, as do many other aspects of personality. I do, however, attempt to be sincere with people here."
no subject
This was a level of conversation he could cope with. Prickly, but entertaining enough. At least until someone hit a sore spot. Zephyr wondered how far off that was from happening.
He was a little less convinced about Devin, but for the moment he let it be. "That's charitable of you. Probably works better in the long run."
no subject
Valdis, not being here to pick a fight, had no reason to search for sore spots, though her empathy made her capable of it. She shrugged, unwilling to argue a pointless argument.
"It has so far, though sincerity doesn't equal 'kind'." And that had gotten her in some trouble in the past. "I'm not for everyone, though some have reluctantly found it refreshing."
no subject
He was aware it was a weird point of view, but that was as far as he was going to try to explain it.
"Well, sincerity isn't necessarily nice, and nice isn't necessarily kind, so it stands to reason that sincere isn't necessarily kind, either." They kept making leaps. At least they were -- sort of -- on the same page, as far as Zephyr could tell. "Better to know where you stand?"
B
He starts to smile. "Zephyr," he says.
"Please hide me," Zephyr replies.
The Fool blinks. Huh.
Outside the shop, the lingering Ban Om devotee sheds some light on the situation. The Fool frowns and rises lightly to his feet, crosses over to the shop's front doors, and secures the latch in place. If Klaus is cross with him later, that is a risk he's willing to take. "What a strange friend you seem to have made," he muses aloud dryly, looking out the window.
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The point is that there are worse choices than to ask to be hid by him.
"Thank you," he says fervently at the click of the latch, and throws himself into the empty chair by the Fool's table. "That's not a friend. I've never seen them before in my life, and I'm getting really sick of getting followed around with that kind of smile."
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"Truly? I cannot imagine why." He's kidding.
The Fool turns back around and crosses over to the table, his closed-mouth smile a touch sly when he looks at Zephyr again. He settles himself back down into his seat and crosses his legs at the ankles, collecting up the small puppet he'd been working on previously. The varnish hasn't dripped anywhere, thankfully.
"I imagine he will wander off eventually," he goes on, eyes returning to his work as he brings the brush up to apply a layer of rich oil to the finely grained wood. "In the meantime, I'm glad for your company, given it's been quite some time since I last saw you." There is only the vaguest admonishment in his tone and the glint in his eye. srsly man where u been?
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Oh. Right.
Zephyr rubs a hand across his eyes and slouches deeper into his chair with a heavy sigh. "Yeah, it's been a while. Sorry. I'm not always the most social guy."
no subject
It wasn't an admonishment the Fool had actually expected an apology for, and he scoffs lightly, waving it off with his brush. "I am sociable enough for at least three of you," he teases instead, quirking another smile, then sets the puppet down and considers his work with his chin in his hand. "But it has certainly been a memorable month, hasn't it."
For reasons both good and bad.
A!
"I have as many seconds as you need," X answers. "What is it?"
no subject
"I've been having a thought," he says, sneaking up on the idea as he props himself up on his elbows. "How long have you been here? I mean at the Dreaming Bridge, but I guess Aifaran in general works, too."
He looks for a moment like he might be about to plow straight on through the thought, but ultimately subsides to wait for X's input.
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He looks back at Zephyr properly, head cocked, curious. "Why?"
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Also it's a little depressing to constantly see new people and never have them be people he recognizes, but that's neither here nor there.
"What I'm getting at is how would you feel about moving out?"
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"Moving out?" he says at last, like the idea has never crossed his mind even as an idle thought. And it hasn't; the Bridge never gave him a reason to leave, not even out of boredom like Zephyr suggests. Now that he's considering it, he's not convinced he could afford it, or that he wants to leave the one place he could be sure of meeting anyone he knows from his home world.
"I --" he begins, stammering a little. "I haven't -- given it much thought. I guess I'm not used to turning down a free bed when there's one available."
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He lets X work through that, and the initial answer isn't super hopeful, but-- whatever, it's not like Zephyr had a whole lot staked on this plan in the first place. It was just a thought. Definitely just a thought.
"It's getting kind of wearing being here with a constant parade of roommates and then not-roommates," he says eventually, when it seems like X has said as much as he's going to. "And the odd jobs I've got going on are decent enough. We could manage to rent a place, I think."
C
"You might try a paper map," Devin suggests coolly, standing at a little distance. His posture is forcibly relaxed. "Or barring that, ask for directions."
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Even in the ditch, Zephyr's expression cools noticeably, out of 'mildly annoyed' and into 'somewhat chilly.' "Where's the fun in that?" he asks, with a sort of casualness that is just a hair on the forced side. "Unless it's the kind of map with here there be dragons on it. Maybe I like getting lost."
You don't know him, Devin. And if you did Zephyr might be forced to change some things out of spite.
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Do yourself a favor and don't try to pretend it is, Zephyr. Anyone with eyes can see it is neither of those things. He considers offering Zephyr a hand up for about half a second before deciding the likelihood it'll be taken is approximately nil. Instead, he moves closer - but not directly over Zephyr. Making himself appear threatening is unnecessary.
"If you can be convinced to get off of your metaphorical high horse while you're much more literally down to earth, I can tell you how to get where you're going," Devin remarks flatly.
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"Depends on the company," he says finally. "A bunch of really shitty things can get tolerable if you've got the right company."
Oh, he definitely shouldn't have said that. Zephyr presses on.
"I'm at least half wandering, anyway," he says, eying Devin. "Got an idea of where in the city I want to be, mostly, but I want to see what the neighborhoods are like. Apartment-hunting, y'know?"
no subject
And, as it happens, Devin has had a similar experience when it comes to the right company.
"Seeing as I live in an apartment, yes," he says dryly. "I am aware of both the concept and its practical application. Keep your eyes up if you want to see what a place is like," Devin suggests. He pauses and looks down the street with intensity he might otherwise reserve for a glare. "Watch the people, not the streets, and they'll show you something you won't find on any map. You might even learn something, if you're paying attention."
no subject
Hands still in pockets, Zephyr starts ambling down the street, jerking his chin at Devin. "Fair enough. If you've got something else to say, you can people-watch and talk with me." Because he doesn't really feel like giving this guy a whole lot of time out of his plans, but-- well, Zephyr's been wrong about people before.
Occasionally.
B
The shop itself is one of those slightly shady pawn shops whose sole advertising is cheap paper signs declaring GOLD FOR RHINN outside select establishments in Aifaran. Rutile is near the window when Zephyr ducks behind them and gestures out the window; Rutile sees the acolyte soon after, and understands immediately.
"Don't worry," they assure Zephyr, "no one respectable would ever enter a place like this. If they do, I'm sure the proprietor will chase them out in due course. He certainly seems on the verge of giving me the same treatment."
It's because they have neither gold nor rhinn, but that's not the point.
no subject
Probably. Also possibly Zephyr has unintentionally been an asshole, which, well. He prefers to do so on purpose, really.
"I dunno, I think you're plenty respectable." This has to be made clear before Zephyr gives up on hiding behind Rutile and just sits down on the floor. "Let me know when it's clear, will you?"
Or they might both get thrown out. Either way.