Trahearne (
necrocabbage) wrote in
ioduanlogs2018-02-03 01:28 pm
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silent, in the trees [open]
Characters: Trahearne, open to everyone
Date: Early February
Location: In and around the Dreaming Bridge
Situation: There's a quiet plant guy lurking around. That might be a little weird.
Warnings/Rating: Nothing yet
A. During the day - outside the Dreaming Bridge
When he's not busy with other matters, Trahearne has been spending some time right outside the Dreaming Bridge building. He mostly walks around the outside of the Quayside wing, though sometimes he makes a circle around the Breakwater wing as well, to cover all his bases.
What exactly he's doing out there might not be immediately obvious. When he's not just walking around, examining the dirt and peering under bushes like he's looking for something, he's been leaving little pieces of jerky in specific, tucked-away places. Trahearne later returns to check to see if the jerky is gone, but even when it's disappeared, he seems to keep walking away with nothing to show for the endeavor.
Whatever kind of animal Trahearne is trying to lure out hasn't yet revealed itself, but he's certainly patient enough to continue trying.
B. At night - in the Dreaming Bridge lounge/lobby
Trahearne hasn't been sleeping well. Tossing and turning is one thing, but after the first night when he kept waking from terrible nightmares, he decided that persisting in a useless endeavor would only end in disturbing his roommates. The idea of having to explain what he was seeing in his dreams to two complete strangers wasn't just unappealing, he knew that it wouldn't help matters any. He'd still have trouble sleeping, and he'd still wake them with it, whether they knew what was happening or not.
Instead, he's taken to slipping out of his room after the others are asleep, taking with him a small pile of books on the Planes that he's obtained from one of the local libraries. Trahearne then curls up in one of the more comfortable chairs in the public lounge, reading by the light of a lamp, up until he dozes off or simply can't see straight anymore. Whether he's found awake or asleep, he's always gone before sunrise, either to get breakfast or to return to his room to prepare for another day.
Date: Early February
Location: In and around the Dreaming Bridge
Situation: There's a quiet plant guy lurking around. That might be a little weird.
Warnings/Rating: Nothing yet
A. During the day - outside the Dreaming Bridge
When he's not busy with other matters, Trahearne has been spending some time right outside the Dreaming Bridge building. He mostly walks around the outside of the Quayside wing, though sometimes he makes a circle around the Breakwater wing as well, to cover all his bases.
What exactly he's doing out there might not be immediately obvious. When he's not just walking around, examining the dirt and peering under bushes like he's looking for something, he's been leaving little pieces of jerky in specific, tucked-away places. Trahearne later returns to check to see if the jerky is gone, but even when it's disappeared, he seems to keep walking away with nothing to show for the endeavor.
Whatever kind of animal Trahearne is trying to lure out hasn't yet revealed itself, but he's certainly patient enough to continue trying.
B. At night - in the Dreaming Bridge lounge/lobby
Trahearne hasn't been sleeping well. Tossing and turning is one thing, but after the first night when he kept waking from terrible nightmares, he decided that persisting in a useless endeavor would only end in disturbing his roommates. The idea of having to explain what he was seeing in his dreams to two complete strangers wasn't just unappealing, he knew that it wouldn't help matters any. He'd still have trouble sleeping, and he'd still wake them with it, whether they knew what was happening or not.
Instead, he's taken to slipping out of his room after the others are asleep, taking with him a small pile of books on the Planes that he's obtained from one of the local libraries. Trahearne then curls up in one of the more comfortable chairs in the public lounge, reading by the light of a lamp, up until he dozes off or simply can't see straight anymore. Whether he's found awake or asleep, he's always gone before sunrise, either to get breakfast or to return to his room to prepare for another day.
no subject
"It seems I have more to learn about this place than I thought," Trahearne said, offering him a small smile in return. "It is good to know that such grand things can be created without needing to rely on magic. It speaks quite highly of the ingenuity of the people here, and of your own world as well."
no subject
Watching Trahearne, something else occurs that he'd pushed to the back of his mind. The barrier over the Aifaran would fall under 'magic'. Tenn's smile fades in a curious tilt of his head. "Are there beings like the Great Turtles in your world – Tyria? I've heard they are a source of magic here, but I can't say I understand it."
no subject
"Ah, the magic of Tyria isn't controlled by any sort of god - though the human gods have at various times used powerful objects to give magic to others or take it away. Tyria's magic is a natural resource, as much a part of the world as the sun and the rain. Everyone has some capacity to use magic. There are other powerful creatures in my world, but their function is to consume magic, not grant it." His expression isn't quite as pleasant anymore, his gaze gone distant. Trahearne is far, far too familiar with that part of his world's magic theory, and not all of those memories are pleasant.
no subject
"I see... either way, such a resource sounds incredible." He’s curious to learn more for comparison but redirects to the current situation. “You said you can still access your magic. Since coming here, have you noticed any changes?"
no subject
Well, there's nothing quite as good of a distraction as another question. He could probably talk about magic all night, if Tenn let him. "The interesting part is that my magic hasn't changed nearly as much as I would have expected." He says it with a roll of his shoulders, but his tone is rather thoughtful. "Some of it is more difficult to use, but the rest feels rather normal. Even my summoned minions look the same, and they come from a realm that isn't supposed to exist here. My best guess is that the magic on this world is malleable enough to mimic what I know. Perhaps it's the same way for everyone here."
no subject
Tenn straightens his posture and raises his head. Summon? Minions? He's unsure of the exact context and reins in assumptions, but his curiosity is evident in an intent stare. "You said people didn't appear and disappear in your world, but you can call to other realms. Then this summoning is different?” Calling warriors from the Mist, perhaps? Trahearne mentioned portals, but not how those portals form. Or are they… no, that couldn't be. How could – why would – anyone summon the dead?
no subject
Leaning in a little closer, he said almost conspiratorially, "I can give you a demonstration, if you'd like. But I do have to warn you that their appearance can be a bit startling."
no subject
After years of standing on stage, it's a simple matter to hide his unease. Tenn returns a wry smile. "Perhaps later. I do plan on sleeping tonight." Though he would like to see such a summoning, sometime in the future, and preferably under peaceful circumstances.
no subject
Though, speaking of sleep... Tenn had seemed quite fatigued when they started talking. Trahearne was no better, but it didn't show as easily in sylvari. His habit of sleepless nights was starting to show in his leaves instead, the edges having slowly started to curl the longer it went on.
"Has all this talking settled your mind? I fear that it might only keep you up longer. I know that it must be a lot of information to take in at once."
no subject
“It has been.” He admits that much at least, though he won’t confess to the extent of it. He’s always thrived under pressure, but it’s been some time since learning was such a priority. “But if I'm going to live here, I should know these things. Magic and the presence of other planes are where this place differs most from the world I know. I won’t burden others with ignorance." It’s a dour note that Tenn meets with a determined countenance, but he trades it for a polite nod to Trahearne. “I appreciate the time you spend explaining your world and view to me. Thank you.”
no subject
Granted, the change that they'd find out anything about Dreamfolk that the locals hadn't already figured out was small, but it was still there. They couldn't discount the possibility.
"I admire your resolve to learn, especially when these topics are so new to you. If you have other questions in the future, I'll be happy to tell you anything more I know of."