khuimods: (Default)
Khu Ioduan Mods ([personal profile] khuimods) wrote in [community profile] ioduanlogs2018-03-05 09:40 pm

[EVENT] March Memory Madness

Characters: Everyone!
Date: March 5-9
Location: All around Aifaran
Situation: The Dreaming is a bit enthusiastic about the research at the Aisling Tower. Memories ensue.
Warnings/Rating: Shouldn't need any, but add to subject lines as needed!


Outside the Aisling Tower, the first clue anyone will have that something is wrong is small. Little things: trinkets lost, but fondly remembered, appearing in your hand when you reach for something else. A snatch of song that tugs your heartstrings.

That alone might have been nice. Unfortunately, things escalate quickly.

How did memories get loose on Aifaran?

Science Fair

Well that all went a bit wrong. Researchers at the Aisling Tower sent out a request for volunteers, hoping to get to the root causes of just why Dreamfolk frequently wind up with memory loss. The tests are reasonably painless beyond the occasional blood samples taken and rather tedious questionnaire volunteers must fill out.

And then there’s the machine.

It’s not big or scary looking - just a small, strangely organic looking earpiece linked up to a console used to measure neural oscillations. All very new, high-tech stuff that the researchers just barely control their enthusiasm about. Again, the tests are mostly tedious. Just a lot of sitting around while researchers display pictures, ask questions, have you smell a variety of scents, and other things to spark various mental associations. Though side-effects may include dizziness and nausea afterwards. It’s still a little bit too ‘mad science’ for some, even if the researchers involved don’t even cackle maniacally even once.

But as all things of this nature must go, something takes a turn for the weird.

Memories On Display

The Dreaming takes an interest, insofar as much as an omnipresent force of nature can be assumed to take an interest - maybe it just reacted strangely to the mental probing of the Dreamfolk. The how, for now, is not important.

The immediate problem is that memories are running rampant in the city - and not just from volunteers for the little research project, but also any Dreamfolk who come in contact with them. It starts off small - little things appearing in and out of your peripheral vision such as an old toy or a beloved pet. Maybe the echo of friendly laughter, or the incomplete form of a first love’s smile. These flashes of memory only grow more potent, however, as entire scenarios begin to play out for you and those in your proximity - just as vividly as you remember them. And just as accurately as you perceive them.

---

OOC Notes: Your characters will have the option of seeing memories play out, and/or being drawn into a mind-share memory experience-- basically, however you want to play it, the Dreaming will accommodate! It's also more than possible that the Dreaming will oblige if someone really wants to show someone else something specific-- but there may always be a little more than bargained for.

There is a specific starter for shenanigans at the Aisling Tower but the rest of the post is open!

Please address questions regarding the event to the monthly agenda post.
powertotearer: (Pain)

Re: When in doubt, symbolism?

[personal profile] powertotearer 2018-03-20 02:37 am (UTC)(link)
No. No, he cannot stop being a moron. If he did, he'd stop being Eiji.

Not that he really wants to be Eiji right now, but he's too exhausted to do anything else other than hang limply in Ankh's arms. Between the use of his powers and his breakdown, he can barely keep himself awake.
notsogreedy: (this all comes down)

Re: When in doubt, symbolism?

[personal profile] notsogreedy 2018-03-22 01:03 am (UTC)(link)
Eiji passing out is unfortunately a sight Ankh is very familiar with. He's also sure it's a bad idea to let him pass out where he's likely to end up underwater.

"Tch." Fine, dragging him farther up the beach.
powertotearer: (Part goes and part remains)

Re: When in doubt, symbolism?

[personal profile] powertotearer 2018-03-22 01:35 am (UTC)(link)
Eiji feels himself getting dragged, and he's still aware enough to know he's being taken away from the water, where he won't drown.

"Why?"
notsogreedy: (pic#10542648)

Re: When in doubt, symbolism?

[personal profile] notsogreedy 2018-03-22 01:52 am (UTC)(link)
Why what? Why is he keeping the idiot alive? He's not quite sure he understands that himself. Though... maybe there's something he wants.

"You say you want to help me? Then prove it! You're the reason I don't have all my Cores so I'm not letting you off the hook until you fix it."
powertotearer: (Faint)

Re: When in doubt, symbolism?

[personal profile] powertotearer 2018-03-22 01:57 am (UTC)(link)
If Ankh wants an answer, he's going to have to wait. Eiji's eyes close and he goes completely still.
notsogreedy: (i wish i knew)

Re: When in doubt, symbolism?

[personal profile] notsogreedy 2018-03-22 02:01 am (UTC)(link)
He's not really surprised that Eiji doesn't respond. Once they're sufficiently far from the water, Ankh lets go of him, putting some distance between them but settling not very far away.
powertotearer: (Faint)

Re: When in doubt, symbolism?

[personal profile] powertotearer 2018-03-22 02:22 am (UTC)(link)
Eiji doesn't show any signs of waking up for a while, though. But he's safely away from the water as he sleeps.
notsogreedy: (i wish i knew)

Re: When in doubt, symbolism?

[personal profile] notsogreedy 2018-03-22 03:42 am (UTC)(link)
Ankh sits there for a while, watching Eiji. Thinking. Wondering exactly why he's so invested in keeping this idiot of a human alive... and human. After a while, he gives up on understanding it. He meant what he said, and he'll remind Eiji of it the next time they talk in case he didn't fully hear it in his half-consciousness.

For now, he's not planning on sticking around for however long it actually takes the idiot to wake up, so whenever he does, he'll be alone on the beach.