Khu Ioduan Mods (
khuimods) wrote in
ioduanlogs2018-03-05 09:40 pm
Entry tags:
- #event,
- [b3] klaus von reinherz,
- [dragon age] kit gandir (oc),
- [guild wars 2] trahearne,
- [marvel | imaa] pepper potts,
- [original character] devin parker,
- [original character] valdis,
- [original character] x,
- [realm of the elderlings] the fool,
- [tales of symphonia] sheena fujibayashi,
- † [12 kingdoms] enki,
- † [danny phantom] danny fenton,
- † [detective conan] conan edogawa,
- † [fire emblem 9/10] naesala,
- † [houseki no kuni] padparadscha,
- † [kamen rider drive] chase,
- † [kamen rider ooo] ankh,
- † [kamen rider ooo] eiji hino,
- † [tales of symphonia] zelos wilder,
- † [the librarians] eve baird,
- † [wadanohara gbs] lobco,
- † [yu-gi-oh! dm] yami bakura,
- † [yu-gi-oh! gx] yuki judai
[EVENT] March Memory Madness
Characters: Everyone!
Date: March 5-9
Location: All around Aifaran
Situation: The Dreaming is a bit enthusiastic about the research at the Aisling Tower. Memories ensue.
Warnings/Rating: Shouldn't need any, but add to subject lines as needed!

Outside the Aisling Tower, the first clue anyone will have that something is wrong is small. Little things: trinkets lost, but fondly remembered, appearing in your hand when you reach for something else. A snatch of song that tugs your heartstrings.
That alone might have been nice. Unfortunately, things escalate quickly.
How did memories get loose on Aifaran?
Science Fair
Well that all went a bit wrong. Researchers at the Aisling Tower sent out a request for volunteers, hoping to get to the root causes of just why Dreamfolk frequently wind up with memory loss. The tests are reasonably painless beyond the occasional blood samples taken and rather tedious questionnaire volunteers must fill out.
And then there’s the machine.
It’s not big or scary looking - just a small, strangely organic looking earpiece linked up to a console used to measure neural oscillations. All very new, high-tech stuff that the researchers just barely control their enthusiasm about. Again, the tests are mostly tedious. Just a lot of sitting around while researchers display pictures, ask questions, have you smell a variety of scents, and other things to spark various mental associations. Though side-effects may include dizziness and nausea afterwards. It’s still a little bit too ‘mad science’ for some, even if the researchers involved don’t even cackle maniacally even once.
But as all things of this nature must go, something takes a turn for the weird.
Memories On Display
The Dreaming takes an interest, insofar as much as an omnipresent force of nature can be assumed to take an interest - maybe it just reacted strangely to the mental probing of the Dreamfolk. The how, for now, is not important.
The immediate problem is that memories are running rampant in the city - and not just from volunteers for the little research project, but also any Dreamfolk who come in contact with them. It starts off small - little things appearing in and out of your peripheral vision such as an old toy or a beloved pet. Maybe the echo of friendly laughter, or the incomplete form of a first love’s smile. These flashes of memory only grow more potent, however, as entire scenarios begin to play out for you and those in your proximity - just as vividly as you remember them. And just as accurately as you perceive them.
---
OOC Notes: Your characters will have the option of seeing memories play out, and/or being drawn into a mind-share memory experience-- basically, however you want to play it, the Dreaming will accommodate! It's also more than possible that the Dreaming will oblige if someone really wants to show someone else something specific-- but there may always be a little more than bargained for.
There is a specific starter for shenanigans at the Aisling Tower but the rest of the post is open!
Please address questions regarding the event to the monthly agenda post.
Date: March 5-9
Location: All around Aifaran
Situation: The Dreaming is a bit enthusiastic about the research at the Aisling Tower. Memories ensue.
Warnings/Rating: Shouldn't need any, but add to subject lines as needed!

Outside the Aisling Tower, the first clue anyone will have that something is wrong is small. Little things: trinkets lost, but fondly remembered, appearing in your hand when you reach for something else. A snatch of song that tugs your heartstrings.
That alone might have been nice. Unfortunately, things escalate quickly.
How did memories get loose on Aifaran?
Science Fair
Well that all went a bit wrong. Researchers at the Aisling Tower sent out a request for volunteers, hoping to get to the root causes of just why Dreamfolk frequently wind up with memory loss. The tests are reasonably painless beyond the occasional blood samples taken and rather tedious questionnaire volunteers must fill out.
And then there’s the machine.
It’s not big or scary looking - just a small, strangely organic looking earpiece linked up to a console used to measure neural oscillations. All very new, high-tech stuff that the researchers just barely control their enthusiasm about. Again, the tests are mostly tedious. Just a lot of sitting around while researchers display pictures, ask questions, have you smell a variety of scents, and other things to spark various mental associations. Though side-effects may include dizziness and nausea afterwards. It’s still a little bit too ‘mad science’ for some, even if the researchers involved don’t even cackle maniacally even once.
But as all things of this nature must go, something takes a turn for the weird.
Memories On Display
The Dreaming takes an interest, insofar as much as an omnipresent force of nature can be assumed to take an interest - maybe it just reacted strangely to the mental probing of the Dreamfolk. The how, for now, is not important.
The immediate problem is that memories are running rampant in the city - and not just from volunteers for the little research project, but also any Dreamfolk who come in contact with them. It starts off small - little things appearing in and out of your peripheral vision such as an old toy or a beloved pet. Maybe the echo of friendly laughter, or the incomplete form of a first love’s smile. These flashes of memory only grow more potent, however, as entire scenarios begin to play out for you and those in your proximity - just as vividly as you remember them. And just as accurately as you perceive them.
---
OOC Notes: Your characters will have the option of seeing memories play out, and/or being drawn into a mind-share memory experience-- basically, however you want to play it, the Dreaming will accommodate! It's also more than possible that the Dreaming will oblige if someone really wants to show someone else something specific-- but there may always be a little more than bargained for.
There is a specific starter for shenanigans at the Aisling Tower but the rest of the post is open!
Please address questions regarding the event to the monthly agenda post.

why did this take me one shitbillion years to write
The memory is mostly white around the edges, faded and everything seems too big as though filtered through the eyes of a child -
...which, clearly, it is.
Klaus can't be more than five years old, a rather round and chubby-cheeked boy with a rosy smile and chasing after two older boys - one of around nine or ten and the other well into his teens. They're clearly Klaus's brothers - the dark red hair marking them as the other Reinherz children.
"We're going to be studying," said the oldest, who was carrying a satchel full of books, "so you can't be running around making a fuss, Klaus."
"I won't," Klaus promises, his rosy smile turning into an exaggerated and very solemn expression. "I just want to read with you!"
"He won't be a bother if you give him a book," the middle brother explains, to which Klaus vigorously nods his round head in agreement.
The eldest seems to concede and plops down under a tree, selecting one of the thinner books to hand to Klaus while he and the middle brother get to work on their studies, enjoying the nice spring day.
Klaus hunkers down between them eagerly, opening the book (albeit upside down) and seems content, looking up occasionally to see when his brother's turn a page to follow suit. Eventually, he comes to a realization and looks up to his oldest brother, his expression a disappointed frown.
"This book doesn't have any pictures!" He protests, and waddles off to go investigate a nearby pond for frogs, frantically pursued by the older boys before he gets into trouble as all five year olds are prone to doing.
B. The Change
He sat in a wooden chair in the middle of a dingy loft with peeling wallpaper and a strong smell of tobacco. There was a tray set nearby, laid out with scissors, a comb, a razor, shaving cream and other essentials. He's naked, save for a towel around his waist and his red hair is long, matted, and soaking from a recent bath.
His posture is not what it normally is either - it isn't regal or confident - he's closed in on himself, his arms hugging his chest while his fingers dig into his skin, drawing blood. His green eyes are wide with some horror, and his teeth grit, his upper fangs as prominent as his lower set. There's a mark on his chest, something between a scar and a tattoo and red as blood - an intricate pattern winding down from the fresh puncture scars on his throat to form a XII right beside his heart. He can't be much older than nineteen or twenty in this memory, but he looks older and more haggard than ever. Everything feels ... sharp. Sharp and acrid and cold despite the lingering heat from what must have been an almost scalding bath (his skin looks rubbed raw and yet he's still clawing at himself).
Another man enters the room, carrying a few more supplies, along with another towel and a bathrobe. He's middle aged, with dark hair, and droopy eyes, and he wears an ill-fitted suit as saturated with the tobacco smell as the rest of his flat.
"Sorry, didn't expect you out so soon - I was talking with Gil-"
"I would like a mirror," Klaus says abruptly, and then seems to realize he forgot his manners, "Please, Mr. Abrahms."
"Maybe you should wait until after..." Abrahms's voice is full of trepidation as he eyes the young man in front of him.
"Please," Klaus says again, voice hoarse as he looks up, pleading. "I need to see."
Abrahms exhales, and drapes the towel over Klaus's shoulders and lays the bathrobe in his lap before sifting through the various supplies for a hand mirror. Reluctantly, he hands it to Klaus.
There is a long, pregnant silence as Klaus stares at his reflection, seemingly unable to recognize himself.
"My God," he whispers, "I'm a monster."
Abrahms looks as though he was expecting this, but expected as it was, it doesn't make it any better. He takes the mirror from Klaus's unresisting hand and sets it face down on the tray, taking up the scissors instead.
"Listen to me, Klaus," Abrahms says slowly, deliberately, "You are not a monster. The reason I know this is because your sitting here right now - because you've chosen to make things right."
There was, for a time, only the sound of the scissors snipping away the worst of the matted hair and the distant rumble of traffic outside.
"As long as one can face the light," he continues, pulling the comb through the mess of hair, now trimming it into something more manageable, "and take even a step forward - they are never truly lost."
SUFFERING TIME
Remembering the conversation that he had before with Klaus in a place much like this, he walked up quietly in case he could affect it somehow. Of course, he couldn't; the two just kept on moving and existing without caring up until Leo saw the tattoo on the large man's chest.
"Oh my god. That's what you meant," Leo said to himself, almost unable to fully comprehend. A level 12, and now that he remembered the conversation, he knew exactly what that met. His hands went over his mouth too, when he heard Abrams say the famous line. "God. No, why did you say that to me of all people?"
/SUFFERS GREATLY
This was not the last memory he'd want foisted upon some hapless soul, but it certainly wasn't at the top of the list either. Fortunately (or unfortunately) the other caught up in it was Leo.
Klaus's younger self doubled over, face in hands and letting out an anguished cry that barely sounded human, tears streaming from between his fingers. Abrahms kept on, seeming to believe it best for Klaus to just let it out.
A hand came to rest on Leo's shoulder, as the memory finally began to fade.
"Because it was something you needed to be told, just as I did all those years ago," Klaus explained. In some ways he was glad Leo knew the significance of those words, that Klaus hadn't spoken them lightly. But this wasn't the ideal way of sharing that information either.
"Are you alright? That must have been a shock."
He was keeping his tone deliberately even - he really didn't want Leo to see he was shaken by the all too vivid flashback.
no subject
"I....didn't know that you mean no one ever went past level 12 you meant yourself," he said weakly. He was trying to block out the sound of Klaus breaking down. It seemed so unlike the man that he knew, who'd always been a solid rock to him; someone who could never be shaken.
But they were all young and innocent once, weren't they?
"That's far worse compared to anything I've ever had to suffer in my life," Leo finished.
no subject
Though with the progress they were making back home, he hoped to perhaps be one of the last.
As they reached a quieter spot, away from the memories, Klaus met Leo's eyes.
"There is no contest over who suffers more. How our tragedies effect us varies from person to person - what happened to you and Michella... I don't know what I'd do in that situation. I don't know if I'd be able to show the same kind of courage and determination you've had. Do you understand?"
no subject
And when he said that he immediately felt bad. "I'm sorry, I made this all about me and my eyes again. It was your memory and your pain. Sorry...you're a lot stronger than I am. It's easy to see when I'm falling apart."
no subject
"Guilt is an insidious thing, sometimes. It can permeate every thought of yours to the point that you can easily recognize the pain of others and feel responsibility for them, yet never pinpoint your own."
He took a deep breath, looking out over the railing at the deep blue of the sea. It wasn't so unlike the god eyes Leo, understandably, reviled, but Klaus had come to associate the colour more positively.
"It's not wrong to acknowledge your own pain. And you don't have to apologize - I'm the one who dodged answering anything about what you saw."
It was not, and probably never would be, a particularly easy subject for him to discuss in detail.
no subject
"People were always telling me to man up and stop crying and that was all I could do when it really mattered anyway," Leo said, frustrated. "And I mean, you had...that happen and I've never seen you lose it, like ever. You guys have so much riding on this war against the Blood Breeds and I'm just there for my own selfish reasons."