Khu Ioduan Mods (
khuimods) wrote in
ioduanlogs2018-03-05 09:40 pm
Entry tags:
- #event,
- [b3] klaus von reinherz,
- [dragon age] kit gandir (oc),
- [guild wars 2] trahearne,
- [marvel | imaa] pepper potts,
- [original character] devin parker,
- [original character] valdis,
- [original character] x,
- [realm of the elderlings] the fool,
- [tales of symphonia] sheena fujibayashi,
- † [12 kingdoms] enki,
- † [danny phantom] danny fenton,
- † [detective conan] conan edogawa,
- † [fire emblem 9/10] naesala,
- † [houseki no kuni] padparadscha,
- † [kamen rider drive] chase,
- † [kamen rider ooo] ankh,
- † [kamen rider ooo] eiji hino,
- † [tales of symphonia] zelos wilder,
- † [the librarians] eve baird,
- † [wadanohara gbs] lobco,
- † [yu-gi-oh! dm] yami bakura,
- † [yu-gi-oh! gx] yuki judai
[EVENT] March Memory Madness
Characters: Everyone!
Date: March 5-9
Location: All around Aifaran
Situation: The Dreaming is a bit enthusiastic about the research at the Aisling Tower. Memories ensue.
Warnings/Rating: Shouldn't need any, but add to subject lines as needed!

Outside the Aisling Tower, the first clue anyone will have that something is wrong is small. Little things: trinkets lost, but fondly remembered, appearing in your hand when you reach for something else. A snatch of song that tugs your heartstrings.
That alone might have been nice. Unfortunately, things escalate quickly.
How did memories get loose on Aifaran?
Science Fair
Well that all went a bit wrong. Researchers at the Aisling Tower sent out a request for volunteers, hoping to get to the root causes of just why Dreamfolk frequently wind up with memory loss. The tests are reasonably painless beyond the occasional blood samples taken and rather tedious questionnaire volunteers must fill out.
And then there’s the machine.
It’s not big or scary looking - just a small, strangely organic looking earpiece linked up to a console used to measure neural oscillations. All very new, high-tech stuff that the researchers just barely control their enthusiasm about. Again, the tests are mostly tedious. Just a lot of sitting around while researchers display pictures, ask questions, have you smell a variety of scents, and other things to spark various mental associations. Though side-effects may include dizziness and nausea afterwards. It’s still a little bit too ‘mad science’ for some, even if the researchers involved don’t even cackle maniacally even once.
But as all things of this nature must go, something takes a turn for the weird.
Memories On Display
The Dreaming takes an interest, insofar as much as an omnipresent force of nature can be assumed to take an interest - maybe it just reacted strangely to the mental probing of the Dreamfolk. The how, for now, is not important.
The immediate problem is that memories are running rampant in the city - and not just from volunteers for the little research project, but also any Dreamfolk who come in contact with them. It starts off small - little things appearing in and out of your peripheral vision such as an old toy or a beloved pet. Maybe the echo of friendly laughter, or the incomplete form of a first love’s smile. These flashes of memory only grow more potent, however, as entire scenarios begin to play out for you and those in your proximity - just as vividly as you remember them. And just as accurately as you perceive them.
---
OOC Notes: Your characters will have the option of seeing memories play out, and/or being drawn into a mind-share memory experience-- basically, however you want to play it, the Dreaming will accommodate! It's also more than possible that the Dreaming will oblige if someone really wants to show someone else something specific-- but there may always be a little more than bargained for.
There is a specific starter for shenanigans at the Aisling Tower but the rest of the post is open!
Please address questions regarding the event to the monthly agenda post.
Date: March 5-9
Location: All around Aifaran
Situation: The Dreaming is a bit enthusiastic about the research at the Aisling Tower. Memories ensue.
Warnings/Rating: Shouldn't need any, but add to subject lines as needed!

Outside the Aisling Tower, the first clue anyone will have that something is wrong is small. Little things: trinkets lost, but fondly remembered, appearing in your hand when you reach for something else. A snatch of song that tugs your heartstrings.
That alone might have been nice. Unfortunately, things escalate quickly.
How did memories get loose on Aifaran?
Science Fair
Well that all went a bit wrong. Researchers at the Aisling Tower sent out a request for volunteers, hoping to get to the root causes of just why Dreamfolk frequently wind up with memory loss. The tests are reasonably painless beyond the occasional blood samples taken and rather tedious questionnaire volunteers must fill out.
And then there’s the machine.
It’s not big or scary looking - just a small, strangely organic looking earpiece linked up to a console used to measure neural oscillations. All very new, high-tech stuff that the researchers just barely control their enthusiasm about. Again, the tests are mostly tedious. Just a lot of sitting around while researchers display pictures, ask questions, have you smell a variety of scents, and other things to spark various mental associations. Though side-effects may include dizziness and nausea afterwards. It’s still a little bit too ‘mad science’ for some, even if the researchers involved don’t even cackle maniacally even once.
But as all things of this nature must go, something takes a turn for the weird.
Memories On Display
The Dreaming takes an interest, insofar as much as an omnipresent force of nature can be assumed to take an interest - maybe it just reacted strangely to the mental probing of the Dreamfolk. The how, for now, is not important.
The immediate problem is that memories are running rampant in the city - and not just from volunteers for the little research project, but also any Dreamfolk who come in contact with them. It starts off small - little things appearing in and out of your peripheral vision such as an old toy or a beloved pet. Maybe the echo of friendly laughter, or the incomplete form of a first love’s smile. These flashes of memory only grow more potent, however, as entire scenarios begin to play out for you and those in your proximity - just as vividly as you remember them. And just as accurately as you perceive them.
---
OOC Notes: Your characters will have the option of seeing memories play out, and/or being drawn into a mind-share memory experience-- basically, however you want to play it, the Dreaming will accommodate! It's also more than possible that the Dreaming will oblige if someone really wants to show someone else something specific-- but there may always be a little more than bargained for.
There is a specific starter for shenanigans at the Aisling Tower but the rest of the post is open!
Please address questions regarding the event to the monthly agenda post.

no subject
Ursula's quiet is not lost on her, however. She glances between the two witches, curiosity in her eyes. They don't know each other that well yet, but that's never stopped Pepper before. "Are you okay? This doesn't seem all that... happy, for what looks like a happy memory." Appearances could easily be deceiving.
no subject
Ursua hesitates. She could start with the truth -- but the truth is one she hesitates to say aloud. Thus, she doesn't. Instead, she looks to Pepper, and considers for a moment. "Her story ended sadly. She vanished," she says. "It's sad to think of. Things must have gone wrong. And..."
Ursula looks back to the illusion of Chariot. "...She must not be the person she used to be, now."
no subject
"Well, change isn't always a bad thing," the redhead reasons. "As long as she's still alive, she can start a different story. Endings usually have to come before beginnings." Pepper looks back up at the memory, sparkles reflected in her eyes. A smile tugs at the corner of her lips. "Maybe she'll get a better ending the second time around."
no subject
The magic show keeps playing on. Without sound to it -- save for the occasional cry of Shiny Chariot, all of the sound is very muted -- there is an otherworldly quality to it, but it also feels a little like a home movie. Ursula's fingers slide down, hooking into the pockets of her coat. She looks sideways at Pepper.
A smile crosses her face. "I do like the idea. That she would find a better ending, next time around," she says. "It's... it feels right. Of course... some people make mistakes, and it might be hard for her to see past those."